<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-24000231</id><updated>2009-02-21T06:47:33.048-05:00</updated><title type='text'>Terrors Of A Midnight Mind</title><subtitle type='html'>An occasional supplemental blog, an extension of the writings of unquietsoul5 of Livejournal.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://unquietsoul.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default'/><link rel='alternate' type='text/html' href='http://unquietsoul.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Unquietsoul</name><uri>http://www.blogger.com/profile/05697058802541591613</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>10</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-24000231.post-26036110731336543</id><published>2008-03-26T11:56:00.003-04:00</published><updated>2008-03-26T11:59:26.318-04:00</updated><title type='text'>Pandemonium Books Pot Luck</title><summary type='text'>Folks:We're trying to start the ball rolling to help Pandemonium Books &amp; Games to raise funds and develop plans to pay the State Department of Revenue and consolidate it's debt. Pandy, in case you've never been there, is at 4 Pleasant Street in Cambridge Massachusetts, Central Square (behind the 7-11 on Mass Ave and across the street from Post Office).There will be a Pot Luck Fund Raiser at the </summary><link rel='replies' type='application/atom+xml' href='http://unquietsoul.blogspot.com/feeds/26036110731336543/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=24000231&amp;postID=26036110731336543' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/26036110731336543'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/26036110731336543'/><link rel='alternate' type='text/html' href='http://unquietsoul.blogspot.com/2008/03/pandemonium-books-pot-luck.html' title='Pandemonium Books Pot Luck'/><author><name>Unquietsoul</name><uri>http://www.blogger.com/profile/05697058802541591613</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='06565375220327189782'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-24000231.post-117104775099531433</id><published>2007-02-09T14:02:00.000-05:00</published><updated>2007-02-09T14:20:00.385-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='skills'/><category scheme='http://www.blogger.com/atom/ns#' term='roleplaying tabletop design'/><category scheme='http://www.blogger.com/atom/ns#' term='skill trees'/><category scheme='http://www.blogger.com/atom/ns#' term='design theory'/><title type='text'>Some Questions On RPG Design (pt 1)</title><summary type='text'>Some Questions On Roleplaying Design (Part 1)Although I have experience with a wide range of game systems, both in hands-on GMing use and in intensive play/reading, I am always looking to refine my knowledge of what people currently believe produces good tabletop roleplaying experiences for specific styles.Since I, like many folks, am working on a game design, I am looking for some feedback on </summary><link rel='replies' type='application/atom+xml' href='http://unquietsoul.blogspot.com/feeds/117104775099531433/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=24000231&amp;postID=117104775099531433' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/117104775099531433'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/117104775099531433'/><link rel='alternate' type='text/html' href='http://unquietsoul.blogspot.com/2007/02/some-questions-on-roleplaying-design.html' title='Some Questions On RPG Design (pt 1)'/><author><name>Unquietsoul</name><uri>http://www.blogger.com/profile/05697058802541591613</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='06565375220327189782'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-24000231.post-117096062254398503</id><published>2007-02-08T13:50:00.000-05:00</published><updated>2007-02-08T13:50:22.590-05:00</updated><title type='text'>A Plea For Assistance For An Institution</title><summary type='text'>Pandemonium Books &amp; Games has been part of the New England fandomcommunity for 17 years. Carrying Fantasy, Science Fiction, Horror andHumor related books, CDs, games and artwork.  Early last year it movedfrom it's cramped quarters in Harvard Square Cambridge to a morespacious location in Central Square Cambridge (4 Pleasant Street).Along the way the owner was plagued by a number of problems, </summary><link rel='replies' type='application/atom+xml' href='http://unquietsoul.blogspot.com/feeds/117096062254398503/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=24000231&amp;postID=117096062254398503' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/117096062254398503'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/117096062254398503'/><link rel='alternate' type='text/html' href='http://unquietsoul.blogspot.com/2007/02/plea-for-assistance-for-institution.html' title='A Plea For Assistance For An Institution'/><author><name>Unquietsoul</name><uri>http://www.blogger.com/profile/05697058802541591613</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='06565375220327189782'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-24000231.post-116001815700557258</id><published>2006-10-04T23:04:00.000-04:00</published><updated>2006-10-04T23:15:57.016-04:00</updated><title type='text'>It's Been A Few Months</title><summary type='text'>It's been a few months since I made a post here in the blog, so I thought it might be a good idea to drop on by and give folks something to read.Zamani  (http://zamani.pbwiki.com) has been in playtest for over 8 weeks now with a group of local tabletop players at Pandemonium Books &amp; Games in Central Square Cambridge. We've been doing system and setting design, edit and expansion as we go and so </summary><link rel='replies' type='application/atom+xml' href='http://unquietsoul.blogspot.com/feeds/116001815700557258/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=24000231&amp;postID=116001815700557258' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/116001815700557258'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/116001815700557258'/><link rel='alternate' type='text/html' href='http://unquietsoul.blogspot.com/2006/10/its-been-few-months.html' title='It&apos;s Been A Few Months'/><author><name>Unquietsoul</name><uri>http://www.blogger.com/profile/05697058802541591613</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='06565375220327189782'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-24000231.post-115152283299887083</id><published>2006-06-28T15:22:00.000-04:00</published><updated>2006-06-28T15:27:13.010-04:00</updated><title type='text'>Review: Game Master Item Pack One</title><summary type='text'>Since the concept of 'Tactile Gaming Tools' has been discussed lately on the roleplaying blogs, I thought the following might be of interest (published in my LJ on June 26th).Game Mastery Item Pack One is a nifty little item that I picked up at pandemoniumbooks.com 's retail store here in Cambridge MA last week. It's published by paizo.com and is designed for use with tabletop roleplaying games, </summary><link rel='replies' type='application/atom+xml' href='http://unquietsoul.blogspot.com/feeds/115152283299887083/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=24000231&amp;postID=115152283299887083' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/115152283299887083'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/115152283299887083'/><link rel='alternate' type='text/html' href='http://unquietsoul.blogspot.com/2006/06/review-game-master-item-pack-one.html' title='Review: Game Master Item Pack One'/><author><name>Unquietsoul</name><uri>http://www.blogger.com/profile/05697058802541591613</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='06565375220327189782'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-24000231.post-114529346229557248</id><published>2006-04-17T13:04:00.000-04:00</published><updated>2006-04-17T13:04:22.316-04:00</updated><title type='text'>Roleplaying With The Four Pieces</title><summary type='text'>Theory To Discuss: Roleplaying With The Four Pieces When you step beyond the realm of pure mechanics, there are four basic aspects of a roleplaying game that will be in play that must be considered to cover the needs of the players. 1. Physical : These are the physical challenge aspects of the game. Not necessarily combat, but certainly it includes that.2. Mental :  These are the mental challenge</summary><link rel='replies' type='application/atom+xml' href='http://unquietsoul.blogspot.com/feeds/114529346229557248/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=24000231&amp;postID=114529346229557248' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/114529346229557248'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/114529346229557248'/><link rel='alternate' type='text/html' href='http://unquietsoul.blogspot.com/2006/04/roleplaying-with-four-pieces.html' title='Roleplaying With The Four Pieces'/><author><name>Unquietsoul</name><uri>http://www.blogger.com/profile/05697058802541591613</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='06565375220327189782'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-24000231.post-114435549067085373</id><published>2006-04-06T16:31:00.000-04:00</published><updated>2006-04-07T10:59:17.243-04:00</updated><title type='text'>The Eternal Dilemma</title><summary type='text'>The other night my wife, and I had a discussion about the eternal dilema of game masters who play with a regular group of gamers. For those who really don't know me, the major gaming group I am involved with has for the past 7 years played in a 'Round Robin' style, where we regularly rotate who sits in the GMing chair and which game is being played. The purpose of this is to give GMs an </summary><link rel='replies' type='application/atom+xml' href='http://unquietsoul.blogspot.com/feeds/114435549067085373/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=24000231&amp;postID=114435549067085373' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/114435549067085373'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/114435549067085373'/><link rel='alternate' type='text/html' href='http://unquietsoul.blogspot.com/2006/04/eternal-dilemma.html' title='The Eternal Dilemma'/><author><name>Unquietsoul</name><uri>http://www.blogger.com/profile/05697058802541591613</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='06565375220327189782'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-24000231.post-114321616400431216</id><published>2006-03-24T10:45:00.000-05:00</published><updated>2006-03-24T11:02:46.580-05:00</updated><title type='text'>What Did He Mean By That???</title><summary type='text'>My last post may have left a few folks scratching their heads and wondering the points that I was getting at. Others may want to know where I exactly stand in the tons of game theory arguments you find in places like the Forge. So let's do a quick set of where I stand:1. A Game needs to be designed at the begining to fulfill it's design goals. Adding things after the initial design will </summary><link rel='replies' type='application/atom+xml' href='http://unquietsoul.blogspot.com/feeds/114321616400431216/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=24000231&amp;postID=114321616400431216' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/114321616400431216'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/114321616400431216'/><link rel='alternate' type='text/html' href='http://unquietsoul.blogspot.com/2006/03/what-did-he-mean-by-that.html' title='What Did He Mean By That???'/><author><name>Unquietsoul</name><uri>http://www.blogger.com/profile/05697058802541591613</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='06565375220327189782'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-24000231.post-114273545835277637</id><published>2006-03-18T21:30:00.000-05:00</published><updated>2006-03-18T21:38:07.883-05:00</updated><title type='text'>The Clock Radio Stereo Theory Of Roleplaying Game Design</title><summary type='text'>Please bear with me, this is another 'Grand Experiment' post for myBlog and it may not work right. Supposedly Blogger will let me publishvia email, so I thought I would give it a try. Recently, when involved in discussions with other folks on otherblogs, livejournals and here at home I began to lay out a theory ofmine in roleplaying game design."Roleplaying Games and Clock Radio Stereo systems </summary><link rel='replies' type='application/atom+xml' href='http://unquietsoul.blogspot.com/feeds/114273545835277637/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=24000231&amp;postID=114273545835277637' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/114273545835277637'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/114273545835277637'/><link rel='alternate' type='text/html' href='http://unquietsoul.blogspot.com/2006/03/clock-radio-stereo-theory-of.html' title='The Clock Radio Stereo Theory Of Roleplaying Game Design'/><author><name>Unquietsoul</name><uri>http://www.blogger.com/profile/05697058802541591613</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='06565375220327189782'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-24000231.post-114227834017303466</id><published>2006-03-13T14:24:00.000-05:00</published><updated>2006-03-13T14:32:20.173-05:00</updated><title type='text'>Relish, Mustard or Plain?</title><summary type='text'>Some men are born weird.Some men become weird.Some men have weirdness thrust upon them.I prefer to be the weirdness that others have thrusting upon them. This blog is being set up, initially, so that I can post upon the blogs of others that have come to my attention. Whether it will be used largely or extensively only time will tell.You may find me and my current writings in these other places:</summary><link rel='replies' type='application/atom+xml' href='http://unquietsoul.blogspot.com/feeds/114227834017303466/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=24000231&amp;postID=114227834017303466' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/114227834017303466'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/24000231/posts/default/114227834017303466'/><link rel='alternate' type='text/html' href='http://unquietsoul.blogspot.com/2006/03/relish-mustard-or-plain.html' title='Relish, Mustard or Plain?'/><author><name>Unquietsoul</name><uri>http://www.blogger.com/profile/05697058802541591613</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='06565375220327189782'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry></feed>